Distributed Cooperative Caching In Social Wireless Networks,.
Showing posts with label ME CSE. Show all posts
Showing posts with label ME CSE. Show all posts
Tuesday, August 6, 2013
WAP -WIRELESS APPLICATION PROTOCOL
The WAP Forum
In
1997, Ericsson, Motorola, Nokia, and Unwired Planet formed the WAP Forum(www.wapforum.org).
More than 90 companies in the wireless telecommunications business are members
of the WAP Forum. WAP is the standard developed by the WAP Forum, a consortium
formed by device manufacturers, service providers, content providers, and application providers. WAP specifies an
application framework and protocols for wireless devices. WAP is a kind of
fusion of mobile networking technologies and Internet technologies.
The WAP Forum’s
objectives include :
·
To bring Internet content and advanced data
services to digital cellular phones and other
wireless terminals.
·
To create
an interoperable wireless protocol specification that will work across differing wireless network technologies.
·
To enable
the creation of content and applications that could scale across a wide range
of wireless bearer networks and device types.
·
To embrace and extend existing standards and
technologies
The key features provided
by WAP include :
·
A programming model similar to the Internet
·
Wireless Markup Language(WML)
·
WML Script
·
Wireless Telephony Application(WTA)
·
Optimized protocol stack
The WAP architecture provides a scalable and extensible
environment for application development
on mobile communication devices. It achieves this through a layered protocol design,
covering protocols at Layer 4 and above. The WAP protocol stack is independent
of the underlying network, which could take the form of GSM, CDMA, CDPD, iDEN,
etc. Hence, WAP is essentially an application stack specification; it is not
network-centric.
Wireless Application
Environment(WAE)
Generally, WAE enables a spectrum of applications to be supported over
WAP. WAE has two main elements, namely: (a) user agents, and (b) services and
formats. The former includes the WML and WTA(Wireless Telephone Application)
user agents. The latter consists of WML scripts, image formats, etc. A user
agent can take the form of a Web browser. The WML user agent is responsible for the interpretation of
WML and WMLScript. WAP employs the same addressing model as in the Internet,
that is, it use Uniformed Resource Locators(URLs). AURL uniquely identifies an
available resource. WAP also uses Uniform Resource Identifiers (URIs) to
address resources that are not accessed via well-known protocols.
Wireless Session Protocol(WSP)
The WSP provides both connection-oriented and connectionless services. It
is optimized for low-bandwidth networks with relatively long latency. WSP is a
binary version of HTTP version 1.1, but
with the additions of : (a) session migrations, (b) header caching, etc. WAP
connection mode allows the establishment of sessions between a client and the
WAP gateway or proxy. It can handle
session interruptions as a result of mobility and reestablish session states at
a later point in time. Header caching allows better bearer utilization since in
HTTP, most of the requests contain
static headers that need to be re-sent again.
Wireless Transaction Protocol(WTP)
WTP is designed for transaction-style communications on wireless devices.
In a transaction, users express their intentions and financial commitments to service
providers for processing Very often, such transactions demand reliable, fast,
and secure communications. WTP is a lightweight
protocol suitable for implementation in thin clients. WTP implements selective retransmission of lost segments.
Wireless Transport Layer
Security(WTLS)
WTLS is needed for WAP to ensure data integrity, privacy, authentication,
and protection from denial-of-service. It is based on Transport Layer
Security(TLS) 1.0, but optimized for wireless
channels. It provides transport layer security between a WAP client and the WAP
gateway/proxy. Digital certificates are used for authentication and non repudiation
of server and client. Encryption is also used to enhance the degree of
confidentiality.
Wireless Datagram Protocol(WDP)
WDP is the transport layer protocol in WAP. It has the same functionality
provided by the Internet User Datagram
Protocol(UDP). Whether WAP uses UDP or WDP, datagram delivery services are provided by port number functionality
and the characteristics of different beare services are hidden from the upper
layers. WDP can be extended to provide segmentation and
reassembly
functions
Saturday, July 20, 2013
Software Engineering
Software Engineering is concerned with
- Technical processes of software development
- Software project management
- Development of tools, methods and theories to support software production
- Getting results of the required quality within the schedule and budget
- Often involves making compromises
- Often adopt a systematic and organized approach
- Less formal development is particularly appropriate for the development of web-based systems
Software Engineering is important because
- Individuals and society rely on advanced software systems
- Produce reliable and trustworthy systems economically and quickly
- Cheaper in the long run to use software engineering methods and techniques for softwaresystems
Fundamental activities being common to all software processes:
- Software specification: customers and engineers define software that is to be produced and the constraints on its operation
- Software development: software is designed and programmed
- Software validation: software is checked to ensure that it is what the customer requires
- Software evolution: software is modified to reflect changing customer and market requirements
Software Engineering is related to computer science and systems engineering:
Computer science
o Concerned with theories and methods
Software Engineering
o Practical problems of producing software
Systems engineering
o Aspects of development and evolution of complex systems
o Specifying the system, defining its overall architecture, integrating the different parts to
create the finished system
General issues that affect many different types of software:
Heterogeneity
o Operate as distributed systems across networks
o Running on general-purpose computers and mobile phones
o Integrate new software with older legacy systems written in different programming
languages
o Challenge: build dependable software that is flexible enough to cope with heterogeneity
Business and social change
o Change existing software and rapidly develop new software
o Traditional software engineering techniques are time consuming
o Goal: reduce time to adapt to changing needs
Security and trust
o Software is intertwined with all aspects of our lives
o See remote software systems (web page, web service interface)
o Make sure malicious users cannot attack software and information security is
maintained
Essential attributes of good software
Maintainability
Dependability and security
Efficiency
Acceptability
Application types
Stand-alone applications
Interactive transaction-based applications
Embedded control systems
Batch processing systems
Entertainment systems
Systems for modeling and simulation
Data collection systems
Subscribe to:
Posts (Atom)
